News

Chloe Germaine Chloe Germaine

New publication: Game Makers Against the Apocalypse

An increasing number of people, including game developers, describe feelings of eco-anxiety: the emotional distress caused by environmental destruction, planetary decay, and facing an uncertain future. In response, developers have begun to coordinate and take action against climate change within their possibilities as game makers, from in-game climate marches to transformations of production procedures. Many of these actions were introduced through bottom-up processes and grassroots efforts, driven by a sense of urgency and care for both people and the planet.

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Chloe Germaine Chloe Germaine

All Will Rise at Pocket Gamer Connects

In January 2026, STRATEGIES researcher Joost Vervoort spoke on a panel at Pocket Gamer Connects, a UK-based games industry conference. The panel was led by Tara Mustapha (Code Coven), Jennifer Estaris (Netflix), Joshua Nilson (Maskwa Games) and Bryan Mashinter (MashLab) and focused on how games can contribute to positive change in society. Joost talked about how STRATEGIES engages both with making games more sustainable and with games as a space for exploring sustainable futures.

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Chloe Germaine Chloe Germaine

New STRATEGIES Reports Published: Emerging Technologies, Sustainability, and the Future of Game Development

STRATEGIES is pleased to announce the publication of four new research reports exploring how immersive technologies, artificial intelligence, and innovative pedagogical methods can support a sustainable transition for Europe’s game industries.

Together, these reports address STRATEGIES’ central missions: (1) Reducing the environmental footprint of game production and play and (2) strengthening the transformative cultural potential of games to support environmental awareness, critical literacy, and ecological shared futures.

Each report is now available to download here

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Chloe Germaine Chloe Germaine

Latest Research Paper: Climate games as invitations to care for the future

What does it take to move people from knowing about climate change to caring enough to act — and to imagine different futures together?

A new STRATEGIES‑supported study, Beyond awareness: Climate games as invitations to care for the future (Moossdorff & Vervoort, 2026), explores this question through the lens of games. Drawing on an analysis of 287 climate‑related games, the research shows how play can become a powerful space for practising care for the future.

This work directly contributes to STRATEGIES’ mission to understand how games and can build  expand our collective imagination and support cultural responses to the climate crisis.

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