Upcoming Events

Academic Global Action for a Sustainable Games Industry: Universities and Institutes Share Best Practices
May
14

Academic Global Action for a Sustainable Games Industry: Universities and Institutes Share Best Practices

How can universities and research institutes help build a more sustainable games industry — and what does that look like in practice?

Join the latest meet-up organised as part of the Sustainable Games Alliance's Academic Network, a growing global initiative co-led by STRATEGIES researcher Chloé Wake and Patrick Prax, Associate Professor at the Department of Game Design at Uppsala University, Sweden. The Academic Network reflects the longstanding collaboration between STRATEGIES and the SGA, working together to bring the latest research and best practice directly to the games industry.

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Games, Funding and Policy Workshop
Jun
1

Games, Funding and Policy Workshop

The EU Horizon project STRATEGIES focuses on how games (both digital and physical) can contribute to a more sustainable future. As part of its many activities to support this focus, we have organized two international meetings focusing on how funding, policy and other infrastructure can support a thriving European and global game sector when it comes to making games more sustainable and helping games be a cultural force for a more sustainable world. The first meeting focused on the role of policy makers, funders and investors; and the second meeting focused on the perspective of game developers, especially in the independent games context.

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Planetary Futures: The STRATEGIES Summer School on Ecological Games and Responsible Development
Aug
31
to 2 Sept

Planetary Futures: The STRATEGIES Summer School on Ecological Games and Responsible Development

Are you a Master student, a PhD candidate or a post-doctoral researcher curious about games and the planet? Join us for a three-day intensive program exploring how the medium of digital games can engage responsibly with ecological thinking and planetary futures. You will participate in academic poster sessions, discussion panels, and collaborative workshops with leading scholars and industry professionals. Grasp your chance to build lasting connections within a growing community of researchers and designers committed to advancing ecological thinking in and through games.

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CEEGS, the Central and Eastern European Games Studies Conference - Call for Papers and Event Details
Nov
20
to 22 Nov

CEEGS, the Central and Eastern European Games Studies Conference - Call for Papers and Event Details

CEEGS, the Central and Eastern European Games Studies Conference, is the annual conference of the DiGRA Central and Eastern Europe chapter dedicated to exploring various aspects of games, including digital, analog, and hybrid formats, as well as the cultural and social contexts in which they exist. CEEGS aims to promote and advance game research, particularly in Central and Eastern Europe. With a decade-long presence in game studies, CEEGS has established itself as an inclusive and internationally-minded platform, welcoming researchers, academics, and professionals from Europe, North America, and Asia.

This year’s conference will take place in Warsaw, organized by the University of Warsaw in collaboration with Sustainable TRAnsiTion for Europe’s Game IndustrIES (STRATEGIES)…

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Happy Shoppers! Workshop on Games and Consumption in Mainz
Feb
6
to 7 Feb

Happy Shoppers! Workshop on Games and Consumption in Mainz

Chloe Germaine, lead of work package 6: Hacking Games to Reimagine Consumption, will be delivering a workshop on their card game Happy Shoppers at Johannes Gutenberg University, Mainz this February.

The workshop forms part of the international symposium, “Is this still play? Ethnographic perspectives on deep, dark or serious play,” taking place in the Department of Anthropology and African Studies, JGU Mainz, 6–7 February 2026.

The event is organised by Jan Beek and Konstanze N’Guessan and brings together international scholars to explore dark, deep, and serious forms of play as lenses for understanding power, politics, and contemporary life.

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SGA Connects: Academic Global Action for a Sustainable Games industry (Workshop with the Sustainable Games Alliance)
Sept
11

SGA Connects: Academic Global Action for a Sustainable Games industry (Workshop with the Sustainable Games Alliance)

SGA Connects brings together representatives from universities and institutes who are committed to advancing a more sustainable games industry. It serves as a platform to share best practices, current knowledge, innovative ideas, and upcoming projects. The goal is to foster global collaboration and promote more effective and cost-efficient implementation of sustainable practices within the games industry – Understand how universities and institutes can support game developers of the future by embedding sustainable practices and ecological thinking in training programmes and education, equipping future industry with the skills they need.

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Games & Game Studies Beyond Conference
Sept
4
to 5 Sept

Games & Game Studies Beyond Conference

The conference foregrounds the role of games and game studies in ongoing debates about contemporary culture’s transition beyond postmodernism. Over the course of two days, researchers and practitioners from various academic and creative fields will explore the emerging field of post-postmodern games and discuss how the presently dominant cultural sensibility structures the ways in which games (both digital and non-digital) are created, played, and analysed.

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STRATEGIES Summer School: Ecogames and Sustainability in the Video Game Industry
Aug
26
to 28 Aug

STRATEGIES Summer School: Ecogames and Sustainability in the Video Game Industry

Are you a graduate student or early-career researcher interested in the intersections of videogames, sustainability, and environmental storytelling? The STRATEGIES Horizon Europe Project will hold its first annual Summer School on Ecogames and Sustainability in the Video Game Industry, a 3-day-long program dedicated to critical exploration and academic development around ecologically conscious gaming.  

Location: University of Warsaw, Warsaw, Poland    

Dates: August 26-28, 2025    

Application Deadline: July 11th, 2025  

Keynote Speakers: Maria Wagner (Sustainable Games Alliance) & Michał Kłosiński (University of Silesia)  

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Sustainability Mixers at GamesCom with Spielfabrique x STRATEGIES
Aug
20

Sustainability Mixers at GamesCom with Spielfabrique x STRATEGIES

Gamescom is almost here! 🎮
And this year, we’ve got two great opportunities to hang out, share ideas, and talk about making our industry more sustainable.

1️⃣ 𝐒𝐓𝐑𝐀𝐓𝐄𝐆𝐈𝐄𝐒 𝐒𝐮𝐬𝐭𝐚𝐢𝐧𝐚𝐛𝐢𝐥𝐢𝐭𝐲 𝐌𝐢𝐱𝐞𝐫 𝐟𝐨𝐫 𝐃𝐞𝐯𝐬
📅 Wed, Aug 20 | 15:00 – 16:30
📍 Croatian Booth – Hall 4.1, Stand D-030

If you’re into climate-conscious development, building inclusive studios, or just curious about how we can make the games industry greener and fairer, this one’s for you.

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Ecosocialist Play - Panel at Games Transformed Festival
Jul
12

Ecosocialist Play - Panel at Games Transformed Festival

Join game designers Matteo Menapace, Paolo Pedercini (Molleindustria, CMU), and STRATEGIES researcher, Chloé Germaine, as we discuss our work at the intersection of games and ecosocialist politics.


We will explore how games can be made, played, and hacked ecologically. And we'll have lots of time for your questions! Our chat is part of Games Transformed, a festival of games and progressive politics.

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STRATEGIES at International Society for Ethnology and Folklore Conference 2025
Jun
3
to 6 Jun

STRATEGIES at International Society for Ethnology and Folklore Conference 2025

The 17th international SIEF congress will take place at the University of Aberdeen in Aberdeen, Scotland, hosted by the Elphinstone Institute for Ethnology, Folklore, and Ethnomusicology.

 

STRATEGIES researchers Professor Sonia Fizek and Dr Ruth Dorothea Eggel will be presenting their approach to research on Work Package 2: People and Planet at the conference, in collabartion with game designer, Trevin York. 

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Magic: The Gathering - The Eco Hack!
May
31

Magic: The Gathering - The Eco Hack!

Magic: The Gathering – The Eco Hack is a 3-hour hands-on workshop that uses the concept of ‘franchise hacking’ developed by game design researchers Dr Stefan Werning (Utrecht University), Professor Paul Wake and Dr Chloé Germaine (Manchester Metropolitan University). In this session you will join these researchers to design and playtest your own custom cards and decks for Magic: The Gathering, exploring its potential environmental themes and stories.  All materials will be provided.

This workshop features in the series of events taking place at the UK Games Expo, the UK’s largest hobby game convention. The convention takes place at the Birmingham NEC Fri 30 May to Sun 1 June, 2025.

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Is it Really Green? Eco-Dilemmas in (Tabletop) Games
May
30

Is it Really Green? Eco-Dilemmas in (Tabletop) Games

There are no easy answers for to how to “green” board games.  In this roundtable session you will hear from the people grappling with the important dilemmas. They will share the strategies they have used to reduce the impact of their games on the planet. This is a debate – so not everyone will agree and there will be some surprises in store. Greening board games doesn’t just mean swapping plastic for cardboard – in fact, sometimes that might not be the right choice! 

Come along to this session at the UK Games Expo and explore the whole sustainability journey of games, through design choices, manufacturing, distribution, and, importantly, to think about how we consume and share our board games. There will be opportunities to share your experiences of how you have responded to the climate emergency as a board game designer, manufacturer, or player, and to meet members of the Green Games Guide board and the STRATEGIES [Sustainable Transition for Europe’s Game Industries] research project. 

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STRATEGIES @Nordic Game 2025: Supporting sustainable practices in the games industry
May
21

STRATEGIES @Nordic Game 2025: Supporting sustainable practices in the games industry

Supporting sustainable practices in the games industry brings together industry experts and sustainability researchers to review the latest data and innovations in sustainable game development practices from across Europe.

The discussion panel is part of Nordic Game 2025, a dynamic showcase of games industry innovators that includes a variety of talks and workshops over three days.

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STRATEGIES at STS Hub 2025
Mar
11

STRATEGIES at STS Hub 2025

STRATEGIES researchers Professor Sonia Fizek and Dr Ruth Dorothea Eggel will be presenting their research findings at STS Hub 2025, in Berlin. STS Hub is a conference series that brings together German organisations, labs, and research groups that are more or less closely related to Science and Technology Studies. 

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Policy Innovation (WP4) - Kickoff Workshop
Feb
13

Policy Innovation (WP4) - Kickoff Workshop

We would like to invite you to participate in a workshop and subsequent survey aimed at policy makers engaged in sustainable transitions in European Game Industries.

The workshop we are planning addresses some of the research already undertaken, defines policy gaps and solutions for enabling climate change action by the games industry, and allows for discussion between the attending stakeholders to share and align perspectives.

When?

Thursday Feb 13, 2025 ⋅ 14:00 – 16:00 (Central European Time - Berlin)

Where?

Online - contact R.Shand@mmu.ac.uk for more info.

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Climate Games? Playful Practices to Explore Game Design and Consumption
Feb
6

Climate Games? Playful Practices to Explore Game Design and Consumption

Professor Paul Wake and Dr Chloe Germaine will be speaking to sustainability researchers and educators at the University of York.

Their paper, which draws on the methodological innovations in participatory research with games, considers how “hacking” and “jamming” are modes of play that support effort to address behavioural and cultural change for climate action.

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Sustainability Nexus Conference with Spielfabrique
Nov
12

Sustainability Nexus Conference with Spielfabrique

The conference for the game community of interest in all things sustainable

STRATEGIES will be supporting the second annual Sustainability Nexus Conference on 12th November 2024, co-hosted by Spielfabrique, and their event on sustainable policy in games held at Cologne Game Lab. The Sustainability Nexus Conference is a hybrid event with satellite events all over Europe and online.

We have come to understand that we cannot tackle the range of alarming societal and environmental issues in silos. They are all interconnected. Our annual hybrid conference, based in Cologne and all across Europe, serves as a dynamic meeting point for global industry leaders, policy-makers, and scientists - to connect, learn from one another, and to align existing efforts. 

In 2024, the Sustainability Nexus Conference is entering its second edition and hosting the most impactful sustainability stakeholders and innovators in the scene. 

The Sustainability Nexus conference is a global event proudly hosted by Stockholm Business Region together with BSG!GO

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Green Gaming with STRATEGIES at Katowice European City of Science
Nov
9

Green Gaming with STRATEGIES at Katowice European City of Science

Join us for the Green Gaming Seminar Day at the Silesian Museum/Muzeum Slaskie in Katowice, Poland, and find out about the relationship between gaming, climate change, and our cultural heritage. Learn about the game industry’s sustainable transition and how gaming can support climate education.

Green Gaming Seminar will feature game designers, academics, and education professionals in a series of talks, discussions and workshops for university students – lecture, panels and presentation open to all.

Find out More….

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STRATEGIES at Essen Spiel 2024
Oct
4

STRATEGIES at Essen Spiel 2024

STRATEGIES co-leads Paul Wake and Chloe Germaine will be sharing the results of their project, Games Imagining the Future, at this year’s Essen Spiel, the world’s largest board game fair and trade show. Games Imagining the Future was a pilot for methods used in STRATEGIES Work Packages 5 and 6. In their talk they will also share the STRATEGIES research programme relating to board game development and production.

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STRATEGIES at Beyond Play: The Transformative Power of Digital Gaming in a Deeply Mediatized Society
Sept
30
to 2 Oct

STRATEGIES at Beyond Play: The Transformative Power of Digital Gaming in a Deeply Mediatized Society

  • Centre for Media, Communication and Information Research (map)
  • Google Calendar ICS

STRATEGIES WP2 Lead, Sonia Fizek, will deliver a keynote lecture at the BeyondPlay 2024 conference, Bremen, Germany. Sonia's talk is an invitation to rethink video games and gaming within the context of climate crisis and environmental sustainability. It will map out the diverse intersections between the environment and video games: from representations of nature in games to eco-critical design and the materiality of digital technology.

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VR at the École Internationale de Genève
Jun
12
to 14 Jun

VR at the École Internationale de Genève

In the context of its centenary (1924–2024), the École Internationale de Genève (Ecolint) invited SpaceBuzz to Geneva for a three-day workshop (12–14 June). The goal was to inspire Ecolint’s students with this new, life-changing perspective on our planet and encourage them to become a force for good, just like astronauts.

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