Upcoming Events
Immersive Tech Week Rotterdam
EU Pitch Lounge [25 June]
At Immersive Tech Week Rotterdam (23–25 June 2026), project coordinator Joost Raessens will pitch our EU-funded STRATEGIES project.
Virtual Reality for Ecological Sustainability
Virtual Reality for Ecological Sustainability
Thursday, 25 June 2026Tijdschrift Boekman invites you to an in-depth programme centred on its special issue Online/Offline. The boundaries between online and offline are becoming increasingly blurred, and the era of hybrid cultural experiences has arrived. From VR operas and interactive installations to a renewed appreciation for offline cultural experiences, what are the consequences of this hybridisation for production, funding, programming, distribution, and audience engagement in the cultural sector? These questions are explored in the latest issue of Tijdschrift Boekman: Online/Offline. During Boekman Invites—a live version of the magazine—we will delve into the theme of this summer issue.
Joost Raessens will introduce two Dutch virtual reality projects, SpaceBuzz and Our Future on Earth, which allow schoolchildren and adults, respectively, to experience what it is like to look back at Earth as an astronaut. Participants experience what is known as the “overview effect”, which is thought to foster climate awareness and encourage sustainable behaviour. As part of the STRATEGIES Horizon Europe Project, the author studies the design patterns that make such VR experiences more effective.
More information
Date: 25 June 2026
Place: Melkweg Expo, Lijnbaansgracht 234a, Amsterdam
Language: Dutch
See: https://www.boekman.nl/activiteit/tijdschrift-boekman-invites-esther-hammelburg/
Planetary Futures: The STRATEGIES Summer School on Ecological Games and Responsible Development
Are you a Master student, a PhD candidate or a post-doctoral researcher curious about games and the planet? Join us for a three-day intensive program exploring how the medium of digital games can engage responsibly with ecological thinking and planetary futures. You will participate in academic poster sessions, discussion panels, and collaborative workshops with leading scholars and industry professionals. Grasp your chance to build lasting connections within a growing community of researchers and designers committed to advancing ecological thinking in and through games.
CEEGS, the Central and Eastern European Games Studies Conference - Call for Papers and Event Details
CEEGS, the Central and Eastern European Games Studies Conference, is the annual conference of the DiGRA Central and Eastern Europe chapter dedicated to exploring various aspects of games, including digital, analog, and hybrid formats, as well as the cultural and social contexts in which they exist. CEEGS aims to promote and advance game research, particularly in Central and Eastern Europe. With a decade-long presence in game studies, CEEGS has established itself as an inclusive and internationally-minded platform, welcoming researchers, academics, and professionals from Europe, North America, and Asia.
This year’s conference will take place in Warsaw, organized by the University of Warsaw in collaboration with Sustainable TRAnsiTion for Europe’s Game IndustrIES (STRATEGIES)…
“Games for Culture” cluster
Games for Culture [10 June]
As part of the Horizon Europe “Games for Culture” cluster, project coordinator Joost Raessens will present STRATEGIES’ research findings from the first two years.
Games, Funding and Policy Workshop
The EU Horizon project STRATEGIES focuses on how games (both digital and physical) can contribute to a more sustainable future. As part of its many activities to support this focus, we have organized two international meetings focusing on how funding, policy and other infrastructure can support a thriving European and global game sector when it comes to making games more sustainable and helping games be a cultural force for a more sustainable world. The first meeting focused on the role of policy makers, funders and investors; and the second meeting focused on the perspective of game developers, especially in the independent games context.
Academic Global Action for a Sustainable Games Industry: Universities and Institutes Share Best Practices
How can universities and research institutes help build a more sustainable games industry — and what does that look like in practice?
Join the latest meet-up organised as part of the Sustainable Games Alliance's Academic Network, a growing global initiative co-led by STRATEGIES researcher Chloé Wake and Patrick Prax, Associate Professor at the Department of Game Design at Uppsala University, Sweden. The Academic Network reflects the longstanding collaboration between STRATEGIES and the SGA, working together to bring the latest research and best practice directly to the games industry.
Europe Day: Discover Europe in Utrecht
Europe Day [May 9]
As part of Europe Day 2026, STRATEGIES presents its research to a broad audience.
Making Money with Impact Games - STRATEGIES @Gamescom LATAM
STRATEGIES researcher Matthes Lindner presents initial findings from ongoing research conducted by STRATEGIES and SpielFabrique into the financial sustainability of impact-focused game development.
STRATEGIES Ecogame Design Workshop
Want to learn more about ecogame design and designing game industry training games for sustainable development?
Panel & Workshop at the Button Festival for Game Culture
Between Apocalyptic Scenarios and Energy Consumption: Can Games Be Part of the Solution — or Are They Part of the Problem?
SGA Meet-up: Games AI: Sustainability challenges and trajectories
In this meetup, the Sustainable Games Alliance and STRATEGIES will present the findings of two research projects on the impact of AI on sustainability goals.
Happy Shoppers! Workshop on Games and Consumption in Mainz
Chloe Germaine, lead of work package 6: Hacking Games to Reimagine Consumption, will be delivering a workshop on their card game Happy Shoppers at Johannes Gutenberg University, Mainz this February.
The workshop forms part of the international symposium, “Is this still play? Ethnographic perspectives on deep, dark or serious play,” taking place in the Department of Anthropology and African Studies, JGU Mainz, 6–7 February 2026.
The event is organised by Jan Beek and Konstanze N’Guessan and brings together international scholars to explore dark, deep, and serious forms of play as lenses for understanding power, politics, and contemporary life.
Games for Culture Policy Session: Policy-Making for the Gaming Industry
This policy-making session for the Games Industry is part of the GREAT project Final Event, which focuses on the gaming industry and policy-making. STRATEGIES researchers from Spielfabrique and Manchester Metropolitan University will be participating, as part of their continuing research on Work Package 4: Policy Innovation.
The Mechanics of Nature? Ecogames Play Session at Manchester Met
Join researchers from the STRATEGIES (Sustainable Transition for Europe’s Game Industries) project for an afternoon of playing and analysing “green board games” and contribute to our growing ecogame ludography project, in collaboration with Utrecht University and the Green Mediography.
SGA Connects: Academic Global Action for a Sustainable Games industry (Workshop with the Sustainable Games Alliance)
SGA Connects brings together representatives from universities and institutes who are committed to advancing a more sustainable games industry. It serves as a platform to share best practices, current knowledge, innovative ideas, and upcoming projects. The goal is to foster global collaboration and promote more effective and cost-efficient implementation of sustainable practices within the games industry – Understand how universities and institutes can support game developers of the future by embedding sustainable practices and ecological thinking in training programmes and education, equipping future industry with the skills they need.
Games & Game Studies Beyond Conference
The conference foregrounds the role of games and game studies in ongoing debates about contemporary culture’s transition beyond postmodernism. Over the course of two days, researchers and practitioners from various academic and creative fields will explore the emerging field of post-postmodern games and discuss how the presently dominant cultural sensibility structures the ways in which games (both digital and non-digital) are created, played, and analysed.
STRATEGIES Summer School: Ecogames and Sustainability in the Video Game Industry
Are you a graduate student or early-career researcher interested in the intersections of videogames, sustainability, and environmental storytelling? The STRATEGIES Horizon Europe Project will hold its first annual Summer School on Ecogames and Sustainability in the Video Game Industry, a 3-day-long program dedicated to critical exploration and academic development around ecologically conscious gaming.
Location: University of Warsaw, Warsaw, Poland
Dates: August 26-28, 2025
Application Deadline: July 11th, 2025
Keynote Speakers: Maria Wagner (Sustainable Games Alliance) & Michał Kłosiński (University of Silesia)
STRATEGIES x Gamescom Congress
STRATEGIES researchers will be at this years’s Gamescom Congress talking about their research on eco-action and fighting fascism.
Sustainability Mixers at GamesCom with Spielfabrique x STRATEGIES
Gamescom is almost here! 🎮
And this year, we’ve got two great opportunities to hang out, share ideas, and talk about making our industry more sustainable.
1️⃣ 𝐒𝐓𝐑𝐀𝐓𝐄𝐆𝐈𝐄𝐒 𝐒𝐮𝐬𝐭𝐚𝐢𝐧𝐚𝐛𝐢𝐥𝐢𝐭𝐲 𝐌𝐢𝐱𝐞𝐫 𝐟𝐨𝐫 𝐃𝐞𝐯𝐬
📅 Wed, Aug 20 | 15:00 – 16:30
📍 Croatian Booth – Hall 4.1, Stand D-030
If you’re into climate-conscious development, building inclusive studios, or just curious about how we can make the games industry greener and fairer, this one’s for you.
Ecosocialist Play - Panel at Games Transformed Festival
Join game designers Matteo Menapace, Paolo Pedercini (Molleindustria, CMU), and STRATEGIES researcher, Chloé Germaine, as we discuss our work at the intersection of games and ecosocialist politics.
We will explore how games can be made, played, and hacked ecologically. And we'll have lots of time for your questions! Our chat is part of Games Transformed, a festival of games and progressive politics.
Symposium on Innovative Technologies in Research and Education
On July 4, 2025, Joost Raessens participated in the Symposium on Innovative Technologies in Research and Education at the Erasmus University Rotterdam.
STRATEGIES at International Society for Ethnology and Folklore Conference 2025
The 17th international SIEF congress will take place at the University of Aberdeen in Aberdeen, Scotland, hosted by the Elphinstone Institute for Ethnology, Folklore, and Ethnomusicology.
STRATEGIES researchers Professor Sonia Fizek and Dr Ruth Dorothea Eggel will be presenting their approach to research on Work Package 2: People and Planet at the conference, in collabartion with game designer, Trevin York.
Magic: The Gathering - The Eco Hack!
Magic: The Gathering – The Eco Hack is a 3-hour hands-on workshop that uses the concept of ‘franchise hacking’ developed by game design researchers Dr Stefan Werning (Utrecht University), Professor Paul Wake and Dr Chloé Germaine (Manchester Metropolitan University). In this session you will join these researchers to design and playtest your own custom cards and decks for Magic: The Gathering, exploring its potential environmental themes and stories. All materials will be provided.
This workshop features in the series of events taking place at the UK Games Expo, the UK’s largest hobby game convention. The convention takes place at the Birmingham NEC Fri 30 May to Sun 1 June, 2025.
Is it Really Green? Eco-Dilemmas in (Tabletop) Games
There are no easy answers for to how to “green” board games. In this roundtable session you will hear from the people grappling with the important dilemmas. They will share the strategies they have used to reduce the impact of their games on the planet. This is a debate – so not everyone will agree and there will be some surprises in store. Greening board games doesn’t just mean swapping plastic for cardboard – in fact, sometimes that might not be the right choice!
Come along to this session at the UK Games Expo and explore the whole sustainability journey of games, through design choices, manufacturing, distribution, and, importantly, to think about how we consume and share our board games. There will be opportunities to share your experiences of how you have responded to the climate emergency as a board game designer, manufacturer, or player, and to meet members of the Green Games Guide board and the STRATEGIES [Sustainable Transition for Europe’s Game Industries] research project.
STRATEGIES @Nordic Game 2025: Supporting sustainable practices in the games industry
Supporting sustainable practices in the games industry brings together industry experts and sustainability researchers to review the latest data and innovations in sustainable game development practices from across Europe.
The discussion panel is part of Nordic Game 2025, a dynamic showcase of games industry innovators that includes a variety of talks and workshops over three days.
Carbon Literacy Training Workshop 1
Carbon Literacy Training Workshop for STRATEGIES researchers and partners
On May 8th, researchers from Work Package 6, Dr Jane Mork and Dr Rachel Dunk, will be sharing their pioneering Carbon Literacy Training with the STRATEGIES consortium and partners.
Magic: The Gathering - The Eco-Hack! (Manchester Edition)
The Eco Hack is a 3-hour hands-on workshop where you will design and playtest your own custom cards and decks for Magic: The Gathering. This beta workshop takes place in Manchester, at the Manchester Poetry Library. A second event will take place at the UK Games Expo on May 31, in Birmingham (see listing below).
STRATEGIES at STS Hub 2025
STRATEGIES researchers Professor Sonia Fizek and Dr Ruth Dorothea Eggel will be presenting their research findings at STS Hub 2025, in Berlin. STS Hub is a conference series that brings together German organisations, labs, and research groups that are more or less closely related to Science and Technology Studies.
Policy Innovation (WP4) - Kickoff Workshop
We would like to invite you to participate in a workshop and subsequent survey aimed at policy makers engaged in sustainable transitions in European Game Industries.
The workshop we are planning addresses some of the research already undertaken, defines policy gaps and solutions for enabling climate change action by the games industry, and allows for discussion between the attending stakeholders to share and align perspectives.
When?
Thursday Feb 13, 2025 ⋅ 14:00 – 16:00 (Central European Time - Berlin)
Where?
Online - contact R.Shand@mmu.ac.uk for more info.
Climate Games? Playful Practices to Explore Game Design and Consumption
Professor Paul Wake and Dr Chloe Germaine will be speaking to sustainability researchers and educators at the University of York.
Their paper, which draws on the methodological innovations in participatory research with games, considers how “hacking” and “jamming” are modes of play that support effort to address behavioural and cultural change for climate action.
Immersive Tech Week 2024
At the Immersive Tech Week Rotterdam (4–6 December 2024), Joost Raessens was invited to host two workshops for the creative industry.
Sustainability Nexus Conference with Spielfabrique
The conference for the game community of interest in all things sustainable
STRATEGIES will be supporting the second annual Sustainability Nexus Conference on 12th November 2024, co-hosted by Spielfabrique, and their event on sustainable policy in games held at Cologne Game Lab. The Sustainability Nexus Conference is a hybrid event with satellite events all over Europe and online.
We have come to understand that we cannot tackle the range of alarming societal and environmental issues in silos. They are all interconnected. Our annual hybrid conference, based in Cologne and all across Europe, serves as a dynamic meeting point for global industry leaders, policy-makers, and scientists - to connect, learn from one another, and to align existing efforts.
In 2024, the Sustainability Nexus Conference is entering its second edition and hosting the most impactful sustainability stakeholders and innovators in the scene.
The Sustainability Nexus conference is a global event proudly hosted by Stockholm Business Region together with BSG!GO
Green Gaming with STRATEGIES at Katowice European City of Science
Join us for the Green Gaming Seminar Day at the Silesian Museum/Muzeum Slaskie in Katowice, Poland, and find out about the relationship between gaming, climate change, and our cultural heritage. Learn about the game industry’s sustainable transition and how gaming can support climate education.
Green Gaming Seminar will feature game designers, academics, and education professionals in a series of talks, discussions and workshops for university students – lecture, panels and presentation open to all.