The Strategies Consortium

The STRATEGIES consortium consists of fifteen partners from nine different countries covering all the main regions of Europe, with multidisciplinary expertise in intersecting and complementary areas. The consortium includes six universities, four NGOs, and five game companies. STRATEGIES covers a wide range of contexts, drawing on multiple perspectives and operating in different geographical and cultural backgrounds. There is representation from large and small countries, densely and sparsely populated, long-standing members of the EU and more recent. These are important factors in realising STRATEGIES aim to account for the diversity of Europe’s game industries, and to ensure that project outcomes are adaptable across the Union. 


STRATEGIES is Coordinated by Professor Joost Raessens at the Utrecht Center for Game Research, and administratively situated within the Faculty of Humanities, Utrecht University. The Utrecht Center for Game Research undertakes interdisciplinary research on serious gaming and playful interaction with specific research domains dedicated to ‘Games for Change’ (Sustainability, Social Inclusion) and ‘Games for Learning.’ The Copernicus Institute of Sustainable Development brings expertise in policy-directed research in sustainability to the STRATEGIES team. 

Joost Raessens
Professor of Media Theory
Project Coordinator
WP1 Lead and WP5 Researcher

Joost Vervoort
Associate Professor
WP8 Co-lead and WP4 Researcher

Stefan Werning
Associate Professor
WP5 Co-Lead

Roya Shokoohi
Project Manager


Manchester Metropolitan University provides Scientific Leadership for STRATEGIES. Manchester Metropolitan is home to the Manchester Game Centre which combines expertise in analogue game design with expertise in game design for social change. Researchers in the Department of Natural Sciences at Manchester Met have expertise in climate change science, environmental management, and carbon literacy training. The Circular Economy Network will support the development of environmental and sustainable development strategies. The Future Economies Research Centre in Manchester Met’s Business School brings expertise in supporting businesses, policy makers and civil society in tackling societal issues through applied research.

Paul Wake
Reader in Game Studies
Scientific Lead
WP1 Co-lead, Researcher WP5 & 6

Chloé Germaine
Reader in Game Studies
Communications Lead
WP8 & WP6 Lead, Researcher WP5

Christopher Paling
Senior Lecturer, Environmental Management
WP3 Co-Lead 

Paul Hooper
Professor of Environmental Management, Researcher WP3

Rory Shand
Reader, Department of Strategy Enterprise and Sustainability
WP4 Co-Lead 

Sally Jones
Reader in Entrepreneurship and Gender Studies. Researcher WP4

Nicolas Scelles
Reader in Sports Economics
Researcher WP4

 Rachel Dunk
Principal Lecturer, Department of Natural Sciences, Researcher WP6

Jane Mork
Senior Research Assistant
Researcher WP6

Hannah Smithson
Professor of Criminology and Youth Justice. Ethics Committee Chair


TH Köln is home to the Cologne Game Lab which brings media and game studies expertise complemented by industry expertise in developing digital games and interactive content. Through the work of the Cologne Game Incubator, THK brings extensive experience in supporting indie game developers in leveraging their training and knowledge into professional and commercial success. 

Sonia Fizek
Professor of Media and Game Studies, WP2 Lead 


Aalborg University is home to the research unit Media Innovation & Game Research which brings expertise in designing, developing and, crucially, evaluating innovative media experiences with a specific interest in applied serious games and human computer interaction. 

 Thomas Bjørner
Associate Professor and Head of Media Innovation and Game Research, WP7 Lead 


The University of Warsaw is home to the Speculative Texts and Media Research Group which brings expertise in the analysis of audio-visual media (film, television, video games, music video). The University of Warsaw is a leading research institution in Poland, listed among the top 3% of universities in the world according to global rankings such as Times Higher Education World University Ranking, the Quaquarelli Symmonds World University Ranking and the Academic Ranking of World Universities. It offers a wide range of studies in humanities, social, exact, and natural sciences, as well as individual interdisciplinary studies. 

 Paweł Frelik
Associate Professor of Screen Studies, Co-Lead of WP5 


The University of Malta is home to the Institute of Digital Games and brings expertise in game design and critical game studies with particular expertise in player experience and the design and analysis of analogue games.

Gordon Calleja 
Associate Professor of Game Studies
Researcher WP5 and WP6 


Founded in 2016, SpielFabrique has developed an international and cross-border expertise of the video game industry. From mentoring indie game studios looking to bring their first game to market or established indie studios looking to scale up, to its consulting business towards public entities, SpielFabrique has built a comprehensive understanding of the video game ecosystem. As a catalyst for the video game ecosystem, we bring together all industry stakeholders to create greater understanding, knowledge and collaboration. Our goal is to stimulate international activity and strengthen ecosystems.

Odile Limpach
Co-founder of Spielfabrique
WP4 Co-Lead, Researcher WP2

Thierry Baujard
Co-founder and Project Director of the European Co-Production Market, Researcher WP2 and WP4 

Matthes Linder
Project Manager
Researcher WP2 and WP4 


Dutch Game Garden is a national game industry incubator supporting developer studios through its incubation program and housing. To date, DGG has housed over 140 game companies, with over 100 game start-ups in the incubation program, creating and assisting over 400 games companies and over 4000 game development students. DGG brings extensive knowledge of the Netherlands’ game industry and direct access to the indie game developers with whom the STRATEGIES project intends to work.   

Christel van Grinsven
Operations Manager
WP8 Co-Lead, Researcher WP4 and WP5 

JP van Seventer
Managing Director
Researcher in WP4 and WP5 


Goat Gamez is a game developer of realistic simulation games based in Warsaw. They bring expertise in game design, and experience in the development of games with a sustainability focus such as Sports: Renovations (2024). 

Piotr Kubiński
Chief Executive Officer
Researcher WP5 and WP7  


Charles Games is an award-winning Prague-based indie game studio with expertise in narrative design and serious games. Their projects range from historical adventures (Attentat 1942) to games for environmental education (Ashti) and card strategies about the climate crisis (Beecarbonize

Lukáš Kolek
Chief Executive Officer
Researcher WP2, WP3, and WP5 

Ondřej Paška
Chief Technology Officer
Researcher WP2 and WP5

Alex Petrova
Programmer
Researcher WP2 and WP5

Lucie Tvarohová
Game Artist
Researcher WP2 and WP5

Ondřej Trhoň
Marketing and Communications
Researcher WP2 and WP5 


Founded in 2016, Mighty Boards is a board game development studio based in Malta. They bring experience in analogue game design, including games that explore the climate (Petrichor) and climate futures (Posthuman Saga). 

Gordon Calleja 
Game Designer and Developer
Researcher WP5

Mark Casha
Art Director
Researcher WP3 and WP5

David Chircop
Game Designer and Developer
Researcher WP3 and WP5


Neogames is a non-profit association for the Finnish game industry. With experience in supporting the growth and development of the Finnish game industry, NG brings knowledge of regional game industry practices, expertise in industry-led policy development and lobbying, expertise in GHG accounting, and access to Finnish game developers, local, national organisations, game research facilities, service providers and educational institutions to facilitate both research and dissemination. 

Elina Tyynelä
Coordinator
WP3 Co-Lead 


Possible is a climate action charity that enables people to take practical action on climate change. Possible has a strong track record of achieving high impact outcomes throughout their projects and communications, and provides STRATEGIES with essential expertise in communicating issues of climate change to diverse publics through positive calls to action.  

Russell Warfield
Head of Communications
WP8 Co-Lead 

Matt Bonner
Creative Lead
Researcher WP8

Leo Murray
Director of Innovation
Researcher WP8

Sally Brake
Social Media Officer
Researcher WP8


Charisma Entertainment brings expertise in the use of AI to develop narrative-based games. They have extensive experience in working with teams of researchers on this topic and have expertise in the development of ecogames such as The Kraken Wakes

Guy Gadney
Chief Executive Officer
Researcher WP2, WP3 and WP5


Plasticity Studios is an indie game developer based in Karlsruhe, Germany. Their platform Tabletop Playground, which will support STRATEGIES’s training toolkits, allows players to play, modify, and design tabletop (analogue) games in a digital (PC and VR) format. 

Robert Pröpper
Founder and Designer
Researcher WP6