News

Chloe Germaine Chloe Germaine

Call for Papers: Exploratory Green Gaming Seminar

The Green Gaming seminar is a cooperative adventure developed in collaboration with the Game Studies Research Centre (Poland), the Manchester Game Centre (UK), Cologne Game Lab (Germany) and the Centre for Excellence in Game Studies (Finland).

The event will take place over a month, and explore ideas at the crossroads of game studies, environmental sciences, and ecomedia research. Key STRATEGIES researchers are participating in the seminar.

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Chloe Germaine Chloe Germaine

STRATEGIES joins the Playing for the Planet Alliance

Our project is developing policy recommendations to unlock the potential of the game industries to drive societal change. We are creating leading-edge carbon accounting tools for both analogue and video game production and will provide carbon literacy training for game developers. Our research goals therefore align with those of the Playing for the Planet alliance.

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Chloe Germaine Chloe Germaine

Hybrid Franchise Hacking Workshop (Gamelab x Man Met)

On April 30th 2025, the Utrecht Gamelab and the Manchester Game Centre at Manchester Metropolitan University collaborated on a first-of-its-kind hybrid three-hour co-design workshop. Developed as part of ongoing research within Work Package 6 (Hacking Games) of the STRATEGIES project, the session built on the work of Chloe Germaine and Paul Wake on ‘game hacking’ and the ‘franchise hacking’ technique.

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Chloe Germaine Chloe Germaine

Participatory Design Survey - Call for Game Devs

Researchers at the University of Aukland are designing a toolkit to support desirable and sustainable futures aesthetics in games, and they need your help!
If you are a game art director, artist or otherwise involved in game visuals, aesthetics and worldbuilding, please consider completing their short survey.

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Chloe Germaine Chloe Germaine

STRATEGIES staff member joins Sustainable Games Alliance Board

We’re thrilled to share that Sonia, our WP2 lead on STRATEGIES, has been appointed to the board of directors at the Sustainable Games Alliance (SGA).

The SGA brings together developers, studios and organisations committed to creating a more sustainable games industry — from reducing emissions in development to improving standards and transparency across the board.

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