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Games for Culture Policy Session: Policy-Making for the Gaming Industry

This policy-making session for the Games Industry is part of the GREAT project Final Event, which focuses on the gaming industry and policy-making. STRATEGIES researchers from Spielfabrique and Manchester Metropolitan University will be participating, as part of their continuing research on Work Package 4: Policy Innovation.

GREAT are a fellow member of the Horizon-funded Games for Culture Cluster, and we are delighted to be working with them on our efforts to create policy that will support the Games Industry in its green transition.

Event Details

πŸ“… 28 January 2026
πŸ“ Directorate-General for Research and Innovation (RTD CDMA), Rue de la Loi 200, 1049 Brussels, Belgium
πŸ•˜ Time: 9:00 – 17:00
πŸ’» Format: Hybrid


GREAT: Games Realising Effective & Affective Transformation

Research and innovation in the GREAT project will generate new knowledge of the actual and potential impact of games on European society and new understandings of the innovative uses of games to support the social engagement of citizens. Leveraging the central role of games in contemporary culture, it combines academic studies and practical experimentation with novel applications of games.

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5 December

The Mechanics of Nature? Ecogames Play Session at Manchester Met

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10 February

SGA Meet-up: Games AI: Sustainability challenges and trajectories